
#ifndef _MModelMessage
#define _MModelMessage
//
//-
// ==========================================================================
// Copyright (C) 1995 - 2006 Autodesk, Inc., and/or its licensors.  All 
// rights reserved.
// 
// The coded instructions, statements, computer programs, and/or related 
// material (collectively the "Data") in these files contain unpublished 
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// and by international treaties.
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// The Data may not be disclosed or distributed to third parties or be 
// copied or duplicated, in whole or in part, without the prior written 
// consent of Autodesk.
// 
// The copyright notices in the Software and this entire statement, 
// including the above license grant, this restriction and the following 
// disclaimer, must be included in all copies of the Software, in whole 
// or in part, and all derivative works of the Software, unless such copies 
// or derivative works are solely in the form of machine-executable object 
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//+
//
// CLASS:    MModelMessage
//
// *****************************************************************************
//
// CLASS DESCRIPTION (MModelMessage)
//
// *****************************************************************************

#if defined __cplusplus

// *****************************************************************************

// INCLUDED HEADER FILES


#include <maya/MMessage.h>

// *****************************************************************************

// DECLARATIONS

class MObject;

// *****************************************************************************

// CLASS DECLARATION (MModelMessage)

/// Scene messages. (OpenMaya) (OpenMaya.py)
/**
*/

#ifdef _WIN32
#pragma warning(disable: 4522)
#endif // _WIN32

class OPENMAYA_EXPORT MModelMessage : public MMessage
{
public:
	///
	enum Message {
		///
		kActiveListModified
   };

public:
	///
	static MCallbackId	addCallback( Message, MMessage::MBasicFunction,
									 void * clientData = NULL,
									 MStatus * ReturnStatus = NULL );


	///	Before duplicate callback
	static MCallbackId	addBeforeDuplicateCallback(
								MMessage::MBasicFunction,
								void * clientData = NULL,
								MStatus * ReturnStatus = NULL );

	///	After duplicate callback
	static MCallbackId	addAfterDuplicateCallback(
								MMessage::MBasicFunction,
								void * clientData = NULL,
								MStatus * ReturnStatus = NULL );

	/// Node added to model message
	static MCallbackId	addNodeAddedToModelCallback(
								const MObject &dagNode,
								MMessage::MNodeFunction,
								void * clientData = NULL,
								MStatus * ReturnStatus = NULL );

	/// Node removed from model message
	static MCallbackId	addNodeRemovedFromModelCallback(
								const MObject &dagNode,
								MMessage::MNodeFunction,
								void * clientData = NULL,
								MStatus * ReturnStatus = NULL );

private:
	static const char* className();
};

#ifdef _WIN32
#pragma warning(default: 4522)
#endif // _WIN32

// *****************************************************************************

#endif /* __cplusplus */
#endif /* _MModelMessage */
